Unturned News - "Revolutionäre Neuerungen: Das 3.23.4.0 Update bringt frischen Wind in die Gaming-Welt!"
Es gibt eine neue News zu dem Steam Game Unturned vom 25.03.2023. Folgendes hat dabei der Entwickler von Unturned veröffentlicht:
Changelog:
In the latest update, a gameplay configuration for third-person recoil and spread multipliers has been added. This change has sparked a debate about whether the game should be as moddable as possible to encourage creativity and enable players to do whatever they find most fun, or whether the game experience should be more consistent between servers.
The intended vanilla experience is 2x recoil and spread in third-person. By requiring it for a while, it became the consistent baseline, preventing reactionary servers from immediately disabling the change. Now that it has been the default, servers can choose to customize and raise and lower the multipliers as they see fit.
It remains to be seen whether this approach will be successful with future gameplay changes.
Added
- Gameplay config for third-person recoil and spread multipliers.
Changed
- Holding primary/secondary input will start item action as soon as possible.
- Allow bulk-reassigning material index/palette in editor.
Fixed
- Ambient audio never playing if audio channel limit was reached during load.
- Exception when loading culling volumes on dedicated server.
- Garbage generated on server when filtering relevant connections for RPCs.
- Placeholder partial fix for spamming shoot inputs, however rate of fire is still lower than full auto.
- Item drops falling through narrow gaps when using raycast rather than spherecast. [Thanks Ghosticollis!]
- Vertical alignment of Masterkey when aiming. [Thanks MediumPlayer!]
- Remove warning for objects with legacy ID now that it is unused. [Thanks LocoCZ!]
- Valentines quest condition was applied to wrong secret admirer note dialogue. [Thanks GG_Gabr!]
- Miscellaneous Washington visual fixes. [Thanks AdamDN and Firecynical!]
- Missing distance check for barricade/structure salvage. [Thanks Ghosticollis!]
- Zombie detection radius while prone was too low for the newer collision. [Thanks JimmyDeluxe0 and Ms.Yawhaw!]
Third-Person Recoil and Spread Configurable:
In the latest update, a gameplay configuration for third-person recoil and spread multipliers has been added. This change has sparked a debate about whether the game should be as moddable as possible to encourage creativity and enable players to do whatever they find most fun, or whether the game experience should be more consistent between servers.
The intended vanilla experience is 2x recoil and spread in third-person. By requiring it for a while, it became the consistent baseline, preventing reactionary servers from immediately disabling the change. Now that it has been the default, servers can choose to customize and raise and lower the multipliers as they see fit.
It remains to be seen whether this approach will be successful with future gameplay changes.
Die vollständige News zu "Revolutionäre Neuerungen: Das 3.23.4.0 Update bringt frischen Wind in die Gaming-Welt!" findet ihr auf der Unturned Steam Seite